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  • Lesson Plans
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SWIMMER GAMES AND DRILLS

 Entry Games:

  • Safe or sorry : Go over pool rules/water safety
  • Guess favourite When the instructor guesses the kid’s favourite, the swimmer performs an activity. i.e. jumping off the wall, gliding off the wall (this can be anything, e.g. colours/candy/superhero)


Front Crawl Drills:

  • Front Kicking Drill: use flutter boards to have kids practice their breathing pattern, encourage them to breath to the side even with both hands on the board. Eventually once they learn to do side glides, have them drop an arm and breath on their side. This is great practice for front crawl.
  • Alligator front crawl: For kids just learning front crawl, have them do their "Rocketship arms" and make them touch their hands together before swing the other back. This will help them stay streamlined whilst kicking.
  • Thumb Drag: For kids practicing their fonrt crawl, have them try to keep their thumb in the water and drag it across. this will help them push their elbows up.


Back Crawl:

  • Flutter Board Arm: For kids just learning back crawl, have them hug a flutter board and only sweep one arm behind them. Switch arms.
  • Hand Touch: To help younger kids reach their arms all the way up, walk beside them with your arm up high and have them try to touch it each stroke backwards. 


Breaststroke:

  • Whip Kicking: Having the kids sit along the wall teach them "I Love Vanilla Oreos" to remember how to orient their feet for whip kick. Then have them practice in the water.
  • Breaststroke Arms: Have the kids lay on the stomachs with their arms hanging off the wall, then teach them breaststroke arms using the "broken heart" analogy or scooping a pot of gold. This will help ensure they don't swing their arms past their armpits.


General Games:

  • Relay Races: split the kids up into teams and have them practice speed by racing to the other side with whatever stroke needed
  • Frankenstein: Say 'Frankenstein needs a new (any body part)" that the children then have to touch to the floor (hand, bum, shoulder etc.)
  • Simon Says: Alter the classic game to practice swimming (bubbles, bobs)
  • Bob Story: Tell the kids a story, but everytime you say the word 'Bob' they dunk underwater.



Swimmers At a Glance

Before teaching any lesson it is crucial to understand the requirements for the level being taught. Visit this link to see what the curriculum is for each swimmer level as per The Lifesaving Society.

At a Glance

SWIMMER LEVEL OVERVIEW

SWIMMER 1

SWIMMER 1

SWIMMER 1

 These beginners will become comfortable jumping into water with and without a lifejacket. They'll learn to open their eyes, exhale and hold their breath underwater. They'll work on floats, glides and kicking through the water on their front and back. 

SWIMMER 2

SWIMMER 1

SWIMMER 1

 These advanced beginners will jump into deeper water, and learn to be comfortable falling sideways into the water wearing a lifejacket. They'll be able to support themselves at the surface without an aid, learn whip kick, swim 10 m on their front and back, and be introduced to flutter kick interval training (4 x 5 m). 

SWIMMER 3

SWIMMER 1

SWIMMER 3

 These junior swimmers will dive and do in-water front somersaults and handstands. They'll work on 15 m of front crawl, back crawl and 10 m of whip kick. Flutter kick interval training increases to 4 x 15 m. 

SWIMMER 4

SWIMMER 4

SWIMMER 3

These intermediate swimmers will swim 5 m underwater and lengths of front, back crawl, whip kick, and breaststroke arms with breathing. Their new bag of tricks includes the completion of the Canadian Swim to Survive® Standard. They'll cap it all off with front crawl sprints over 25 m and 4 x 25 m front or back crawl interval training.  

SWIMMER 5

SWIMMER 4

SWIMMER 5

 These swimmers will master shallow dives, cannonball entries, eggbeater kicks, and in-water backward somersaults. They'll refine their front and back crawl over 50 m swims of each, and breaststroke over 25 m. Then they'll pick up the pace in 25 m sprints and two interval training bouts: 4 x 50 m front or back crawl; and 4 x 15 m breaststroke.    

SWIMMER 6

SWIMMER 4

SWIMMER 5

 These advanced swimmers will rise to the challenge of sophisticated aquatic skills including stride entries, compact jumps and lifesaving kicks like eggbeater and scissor kick. They'll develop strength and power in head-up breaststroke sprints over 25 m. They'll easily swim lengths of front crawl, back crawl, and breaststroke, and they'll complain about the 300 m workout.   

SAMPLE LESSON PLANS

STROKE DEVELOPMENT GUIDE

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